Catching Pocket

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Catching Pocket

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Where to find it

Game abbreviations follow the standard Pokémon series conventions.

Generation I

  • In Generation I , the Bag is a list of up to 20 different kinds of items, with no separation into different pockets. The player cannot obtain new items if they do not have room in their Bag. The player can hold up to 99 of each item; if obtaining an item would result in the player having more than 99 of a single item, the excess items are placed in a new stack if the player has room for another item stack in their Bag (otherwise they cannot be obtained). (Some glitches , such as MissingNo. 's item duplication glitch , allow the player to hold up to 255 items in a single Bag slot.)
  • Due to the limited space in their Bag, additional items can be stored in the PC 's Item Storage System . However, if the player's Bag is full, they cannot pick up new items, even if they have room in their Item Storage System, as the player can only move items between their Bag and Item Storage System by using a PC.
  • Despite the lack of pockets, there is still a distinction between Key Items and other items. Key Items have no quantity displayed next to them (since the player can only ever have one instance of each Key Item at a time) and cannot be sold or tossed.

Generation II

  • In Generation II , the Bag is now split into four different pockets. There are three specialized pockets for specific types of items, as well as the items pocket for all other items. While the specialized pockets now are each large enough to hold all items of their type, the items pocket still has a size limit, so additional items can be stored in the PC 's Item Storage System .
  • Each pocket has 20 slots for holding items, except the TM and HM pocket which can hold all 50 TMs and 7 HMs. The player cannot obtain more items if their Bag is full, even if there is room in their PC's Item Storage System.
  • The player can hold up to 99 of any one item in each pocket slot. If the player would obtain a number of an item that would cause them to have more than 99 of it in their Bag, the item will form a new stack in a different slot. When throwing items away, only items from the selected slot can be discarded, even if the player has more of the same item in a different slot.
  • Starting in Generation II, each item has a description, which provides the player information about its function.

Generation III

  • In Pokémon Ruby, Sapphire , and Emerald , there is one more pocket than in Generation II, the Berries pocket. In Pokémon FireRed and LeafGreen , there are three pockets, with the Berries and TMs & HMs pockets being replaced by the Key Items the Berry Pouch and TM Case respectively. While the specialized pockets are each large enough to hold all items of their type, the items pocket still has a size limit, so additional items can be stored in the PC 's Item Storage System .
  • The items pocket can hold up to 20 different items in Pokémon Ruby and Sapphire , 30 in Pokémon Emerald , and 42 in Pokémon FireRed and LeafGreen . In Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen, the player cannot obtain more items if their Bag is full, even if there is room in their PC's Item Storage System.
  • The player can hold up to 99 of any one item in each pocket slot. If the player would obtain a number of an item that would cause them to have more than 99 of it in their Bag, the item will form a new stack in a different slot. When throwing items away, only items from the selected slot can be discarded, even if the player has more of the same item in a different slot. The Key Items pocket does not display the item quantity, because the player is unable to find more than one of each Key Item in normal gameplay. However, each Key Item actually has a hidden quantity value in the game data, therefore the Bag is able to store multiple repeated Key Items in the same line as well (like in any other pocket).
  • The Berries and TMs & HMs pockets, and their counterparts the Berry Pouch and TM Case, have a pre-defined order in which they are always sorted, unlike other pockets. The Berries pocket and Berry Pouch are sorted by Berry number. The TMs & HMs pocket and TM Case are sorted by TM and HM number; the TMs & HMs pocket sorts TMs above HMs, whereas the TM Case sorts HMs above TMs.
  • In Pokémon Ruby and Sapphire , the player may store Key Items in the PC . However, this is not possible in Pokémon FireRed, LeafGreen , and Emerald ; in these games, all Key Item remains indefinitely in the Bag, except those items that are eventually delivered to NPCs .
  • Pokémon FireRed and LeafGreen introduced images of each item, which can be seen from the player's Bag. These images were retained in Pokémon Emerald as well as later generations.
  • A visual of the Bag itself is visible while browsing its contents. Male and female player characters have different Bag designs. In Pokémon Ruby and Sapphire , the Bags are yellow; in Pokémon Emerald , they are green. In the catching tutorials, the old man and Wally use the same Bag that the male player would use, even if the player is female.
  • In Pokémon Emerald's Battle Pyramid , the player uses the exclusive Battle Bag to hold items for use in the battle facility. The color of the icon is purple for the Level 50 challenge, and red for the Open Level challenge.

Generation IV

  • The Bag was revamped once again in Generation IV, not only removing the space limit (and making the PC item storage system for items obsolete, resulting in its discontinuation) but also splitting the pockets up further than in Generation III. Three new pockets were split off from the Items pocket, making for a total of eight pockets. The Bags are yellow in Diamond and Pearl, but gray/silver in Platinum.
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items.
  • In Pokémon Diamond, Pearl , and Platinum , the Bag retained the list-like format from Generation III, with pocket-changing controls as well as a Poké Ball-shaped scrollwheel being present on the bottom screen. Pokémon HeartGold and SoulSilver , by contrast, groups the items into six-cell pages. Additionally these games have Ethan/Lyra holding the bag with the pocket being highlighted, while other games just show pockets.
  • In Pokémon Platinum, HeartGold, and SoulSilver, the "Toss" option was renamed "Trash".

Generation V

  • In Black and White , the Bag was overhauled again, with eight pockets being condensed into five, much like in Ruby, Sapphire , and Emerald . The pockets are called Cases in these games, and are labeled Items , Medicine , TMs & HMs , Berries and Key Items , with Poké Balls , Mail , held items and other items all being placed in the Items pocket. Held items, Mail and Poké Balls are indicated as such by an icon displayed to the immediate left of the item that corresponds to what type of item it is.
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items.
  • In these games, recently acquired items (other than TMs) are added at the top of their respective item list (rather than the bottom, as in previous generations), and players can sort a pocket automatically by pressing Start, in addition to manual sorting with Select.
  • In Black 2 and White 2 , a Free Space section was added to the Bag, and the icon takes on the appearance of a smaller Bag. Players can select items they use most and add them to Free Space for easy access. Manual sorting cannot be performed in this section, and items are always placed in alphabetical order. However, the player can filter the kind of items they want to see with the sorting button.
  • Unlike in the first pairs, new items go at the bottom of the item list like in previous generations rather than the top, including TMs and HMs. More sorting options were also added.

Generation VI

  • Generation VI saw the least amount of changes to the Bag. Items may be picked up by pressing and holding with the stylus, which allows for manual sorting; Start and Select both open the automatic sorting menu. In addition, the Items slot no longer has icons indicating items' types, though they are still grouped together when automatically sorted. The Free Space slot from Pokémon Black 2 and White 2 was removed, once again giving the Bag five slots, and each slot can be dragged to rearrange the order. A clock icon was also added at the bottom of the screen, which will show a list of the last twelve items used. An icon resembling two arrows rotating between was added at the bottom of the screen, also to open the automatic sorting menu.
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items.
  • While the physical shape of the Bag did not change, it is now possible to customize the color and patterning of the bag due to it being an article of clothing as a part of Trainer customization . This is not in Pokémon Omega Ruby and Alpha Sapphire due to the lack of Trainer customization in those titles, otherwise the bag works functionally the same as it did in Pokémon X and Y .
  • The "Trash" option was renamed "Discard".

Generation VII

  • In Generation VII, the Bag retained most of its functions found in Generation VI except for the removal of the clock function and the reordering of pockets. While the five sections from Generation VI remain, two new sections were added.
  • The Free Space section, previously seen in Pokémon Black 2 and White 2 , makes a return and allows the player to store any items they want from other sections for convenience. A new section called Z-Crystals is also added, which stores all Z-Crystals found in the game. The Z-Crystals section will only be available once the player has obtained a Z-Crystal and the Z-Ring S M or Z-Power Ring US UM . Due to the removal of HMs from the games, the TMs & HMs section has been renamed to TMs only.
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items.
  • Pokémon Ultra Sun and Ultra Moon added a new section called Rotom Powers , which stores Rotom Powers received from befriending the Rotom Pokédex . The Rotom Powers works similarly to Pass Powers and O-Powers .
  • In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! , with far fewer kinds of obtainable items, the bag is overhauled into being essentially a list of items displayed as a grid, similar to that of Pokémon GO . At the top of the list are eight pockets that are programmed as items that contain other items, like the TM Case from FireRed and LeafGreen. Many items do not belong in any category, such as Key Items , valuable items and Repels , and are instead listed in the same level as pockets.
  • The ability to discard items was removed.

Generation VIII

  • In Generation VIII, the Bag retained most of its functions found in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. The ability to manually reorder items and the Free Space were replaced by the ability to mark an item as favorite and sort a pocket so that favorites are at the top. While the five sections from Generation VI remain, the new sections from Generation VII were removed and four sections were added.
  • The Poké Balls and Battle Items Pockets last seen in the Generation IV games have returned. The Items Pocket has been renamed to the Other Items Pocket, with valuable items split off to the new Treasures Pocket. A new Ingredients Pocket has also been added, which stores food used to make curry .
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items.
  • In Pokémon Sword and Shield , the Bag is briefly unavailable from the menu at the start of the game; the player must pick it up from their room first before leaving their home .
  • Pokémon Brilliant Diamond and Shining Pearl retain all functionality from Pokémon Sword and Shield , as well as all pockets with the exception of the Ingredients Pocket. The visual representation of the Bag itself returns from Generation IV, now changing to match the player's current Bag if changed through Trainer customization . With Mails being removed from these games, due to Nintendo Switch having the ability to post screenshots in social media platforms, it has been replaced with Treasures. Items has been replaced with Other Items, though, it functions the same.
  • In Pokémon Legends: Arceus , with far fewer kinds of obtainable items, the bag ( satchel ) is overhauled into being essentially a list of items displayed as a grid. At the top of the list are two pockets: one that contain Everyday Items and other for Key Items. The capacity of the Everyday Items pocket is deliberately limited, unlike in games before Generation IV. The player can pay Bagin to increase the capacity of that pocket. The ability to discard items was brought back in this game only.

Generation IX

  • In Generation IX, the Bag retained its functions found in Pokémon Sword and Shield. While the nine sections from Pokémon Sword and Shield remain, a new section was added. The ability to manually reorder items was replaced by the ability to automatically sort items in four different ways:
  • Sort by type (Sort by number in TMs) Sort by name Newest first Favorites first
  • The Medicine Pocket has been renamed to the Medicines Pocket. The Ingredients Pocket has been renamed to the Picnic Items Pocket, which stores ingredients used to make sandwiches , sandwich picks and other picnic items. A new TM Materials Pocket has been added, which stores TM materials to craft TMs .
  • The player can hold up to 999 of each item. If the player would obtain a number of an item that would cause them to have more than 999 of it in their Bag, they cannot obtain those items. In the case of the Gimmighoul Coin , the excess quantity of the item is sent to a man in Medali .
  • In Pokémon Scarlet and Violet , the Bag is briefly unavailable from the menu at the start of the game; the player must pick it up after Clavell enters their home .
  • In Pokémon Legends: Z-A , the player starts with 3 Potions in their satchel . All Mega Stones obtained by the player are displayed in the Mega Stones pocket, even if any of them is held by one of their Pokémon. Starting in version 2.0.1, the satchel can store up to 9,999 Mega Shards , as opposed to a maximum of 999 like other items.

Generations

Generation VIIGeneration VIIIGeneration IX