Fly
User flies high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, Twister, and Whirlwind still hit the user normally. Gust and Twister also have double power against the user. The damage from Hail and Sandstorm still applies during the immune turn. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be used while Gravity is in effect. This move cannot be selected by Sleep Talk.
"The user flies up into the sky on the first turn, then attacks on the next turn."
Effect
Teaches Fly to a compatible Pokémon.
Move taught
Per game version, this machine teaches:
- Red BlueFly
- YellowFly
- Gold SilverFly
- CrystalFly
- Ruby SapphireFly
- EmeraldFly
- Firered LeafgreenFly
- Diamond PearlFly
- PlatinumFly
- Heartgold SoulsilverFly
- Black WhiteFly
- ColosseumFly
- XdFly
- Black 2 White 2Fly
- X YFly
- Omega Ruby Alpha SapphireFly
- Red Green JapanFly
- Blue JapanFly
- Brilliant Diamond Shining PearlFly
Where to find it
Game abbreviations follow the standard Pokémon series conventions.
Generation I
- R B Y
- • Route 16
Also: Thunder Badge
Generation II
- G S C
- • Cianwood City
Also: Storm Badge
Generation III
- R S E
- • Route 119
Also: Feather Badge - FR LG
- • Route 16
Also: Thunder Badge
Generation IV
- D P Pt
- • Galactic Warehouse
Also: Cobble Badge - HG SS
- • Cianwood City
Also: Storm Badge
Generation V
- B W
- • Driftveil City
Notes: N/A - B2 W2
- • Route 5
Notes: N/A
- No Badge is required to use HM moves in the field in Generation V .
Generation VI
- X Y
- • Coumarine City
Also: Plant Badge - OR AS
- • Route 119
Also: Feather Badge
