waterphysical
Dive
User dives underwater, dodging all attacks, and hits next turn.
Power
80
Accuracy
100%
PP
10
Target
Selected Pokemon
Inflicts regular damage. User dives underwater for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Surf, and Whirlpool still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be selected by Sleep Talk.
"The user dives on the first turn, then floats up and attacks on the next turn."
Introduced in Generation III· Learned by 168 Pokémon
Effect
Teaches a move to a compatible Pokémon. (Gen IV: Rock Climb Gen III: Dive)
Teaches Rock Climb to a compatible Pokémon.
Move taught
Per game version, this machine teaches:
- Ruby SapphireDive
- EmeraldDive
- Firered LeafgreenDive
- Diamond PearlRock Climb
- PlatinumRock Climb
- Heartgold SoulsilverRock Climb
- ColosseumDive
- XdDive
- Brilliant Diamond Shining PearlRock Climb
Where to find it
Game abbreviations follow the standard Pokémon series conventions.
Generation III
- R S E
- • Mossdeep City
Also: Mind Badge
Generation IV
- D P Pt
- • Route 217
Also: Icicle Badge - HG SS
- • Professor Oak's Laboratory
Also: Earth Badge
Generations
Generation IIGeneration IIIGeneration IV
