Repel

#0079

Repel

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ItemsSpelunkingFling 30

"An item that prevents any low-level wild Pokémon from jumping out at you for a while."

Effect

For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon.

Used outside of battle : Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 100 steps.

Where to find it

Game abbreviations follow the standard Pokémon series conventions.

Generation I

  • In Generation I only:
  • The player character changing direction counts as an additional step , reducing the duration of this item. For instance, if the player character walks 5 steps south and then 5 steps west, this counts as 11 steps. Similarly, changing direction without walking (such as by trying to walk into a wall while changing direction) also counts as a step. Jumping over a ledge does not count as a step. No step is counted when the player uses Surf from the party menu (to go from land to water, or from water to land) If the player walks directly from water to land, that counts as a step. No step is counted when the player goes through any game warp point (including a door, a cave entrance, stairs, hole on the ground, or teleport tile). No step is counted when the player goes from an area to the other (as evidenced by the color palette and background music changing). For instance, no step is counted at the exact moment when the player leaves Viridian City and enters Route 2 . No step is counted when the player turns around while standing on a stairs tile or teleport tile. If the player is currently indoors, walking on or walking away from the two-tile horizontal carpet adjacent to the exit of the current house, building, or elevator do not count as steps. In the case of the Pokémon Tower , no carpet is visible but the two exit tiles work the same way. Walking inside or walking away from the healing zone on the fifth floor of the Pokémon Tower do not count as steps.

Generation II

  • From Generation II onwards, changing directions does not count as a step.
  • In this generation, this counts as a step:
  • Entering a door or a cave. Walking through stairs that occupy a floor tile (such as in a Pokémon Center ).
  • However, this does not count as a step:
  • Exiting a door or a cave. Walking through stairs that occupy a wall tile (such as in the player's house ).

Generations

Generation IGeneration IIGeneration IIIGeneration IVGeneration VGeneration VIGeneration VIIGeneration VIIIGeneration IX