Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
User switches out, and the trainer selects a replacement Pokémon from the party. Stat changes, confusion, and persistent move effects are passed along to the replacement Pokémon. The following move effects are passed: * Aqua Ring * both the user’s and target’s effect of Block, Mean Look, and Spider Web * the curse effect of Curse * Embargo * Focus Energy or an activated Lansat Berry * Gastro Acid * Ingrain * being sapped by Leech Seed * being targeted by Lock-On or Mind Reader * Magnet Rise * Perish Song’s counter * Power Trick * Substitute; the doll’s HP is unchanged The replacement Pokémon does not trigger effects that respond to Pokémon switching in.
"The user switches places with a party Pokémon in waiting and passes along any stat changes."
Move taught
Per game version, this machine teaches:
- Scarlet VioletBaton Pass
- The Teal MaskBaton Pass
- Mega DimensionDouble Hit
Where to find it
Game abbreviations follow the standard Pokémon series conventions.
Generation IX
- S V
- • Asado Desert
- • Glaseado Mountain
- • TM Machine Event: After School Pokémon Research Club TM132 (Baton Pass) Only in The Teal Mask : Kitakami Hall
- • Mossfell Confluence
Notes: 3,000 LP Girafarig Fur ×3 Eevee Fur ×3Also: $ 3,000
- In Pokémon Scarlet and Violet , TMs can only be used once.
- In Pokémon Legends: Z-A , TMs can be used any number of times.
