normalstatus
Endure
Prevents the user’s HP from lowering below 1 this turn.
Power
—
Accuracy
—
PP
10
Target
User
Priority +4
The user’s HP cannot be lowered below 1 by any means for the remainder of this turn. If the user successfully used Detect, Endure, Protect, Quick Guard, or Wide Guard on the last turn, this move has a 50% chance to fail. This move cannot be selected by Assist or Metronome.
"The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession."
Introduced in Generation II· Learned by 1241 Pokémon
Move taught
Per game version, this machine teaches:
- Sword ShieldEndure
Where to find it
Game abbreviations follow the standard Pokémon series conventions.
Generation VIII
- Sw Sh
- • Wild Area Watt Traders 3★
- • 4★
- • 5★ Max Raid Battles ( East Lake Axewell , Rolling Fields ) Only in The Isle of Armor : Soothing Wetlands 3★
- • 4★
- • 5★ Max Raid Battles ( Fields of Honor , Soothing Wetlands , Stepping-Stone Sea , Insular Sea ) Cram-o-matic ( Normal : 32-40 points) Only in The Crown Tundra : Snowslide Slope Watt Trader 3★
- • 4★
- • 5★ Max Raid Battles ( Slippery Slope , Giant's Bed , Giant's Foot , Ballimere Lake )
Notes: 1,000 WAlso: $ 1,000 - TR27
- • →
Generations
Generation VIIIGeneration IX
