grassphysical
Snap Trap
Power
35
Accuracy
100%
PP
15
Target
Selected Pokemon
100% effect chance
Effect
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
"The user snares the target in a snap trap for four to five turns."
Introduced in Generation VIII· Learned by 1 Pokémon
