// Lumiose City — Generation 9
Lumiose City Map
Explore every district and landmark of Lumiose City.

Notable locations in Lumiose City
- Prism Towerlandmark
The radiant heart of Lumiose City. Clemont's Electric-type gym crowns the spire — and a beacon for the Mega Evolution era.
- Hotel Zlandmark
The player's base of operations during the Z-A Royale. A boutique hotel run by enigmatic AZ.
- Stone Emporiumlandmark
Mega Stone shop and broker — central to the redevelopment plan.
- Vert Plazatown
Northern district plaza with leafy promenades. Battle zone for Grass and Bug specialists.
- Bleu Plazatown
Western waterfront plaza beside the river. Water-type challengers gather here.
- Jaune Plazatown
Northeastern district lit by gold streetlamps. A hub for Electric and Psychic battles.
- Rouge Plazatown
Industrial southeastern plaza. Fire and Steel specialists hold court here.
- Centrico Plazatown
The grand circular plaza ringing Prism Tower. Where the Z-A Royale begins each night.
- Magenta Plazatown
Southern bohemian plaza filled with cafes and street art.
- Wild Zone 1landmark
A reclaimed lot where early wild Pokémon roam as part of Lumiose's redevelopment.
- Wild Zone 2landmark
A waterside wild zone with early coastal and garden Pokémon.
- Wild Zone 3landmark
A lively urban habitat for grassland and city-edge Pokémon.
- Wild Zone 4landmark
A night-and-day wild zone where ghostly and insect Pokémon appear.
- Wild Zone 5landmark
A redevelopment zone with stronger early-route Pokémon and city strays.
- Wild Zone 6landmark
An eastern water-and-stone zone with cave, coast, and meadow encounters.
- Wild Zone 7landmark
A mixed habitat where marsh, flower, and night Pokémon can be found.
- Wild Zone 8landmark
A rugged zone packed with desert, cave, and fighting Pokémon.
- Wild Zone 9landmark
A mineral-rich zone home to psychic, fire, and gem-loving Pokémon.
- Wild Zone 10landmark
A canal-side wild zone with water, poison, and electric Pokémon.
- Wild Zone 11landmark
A deeper water district where sea Pokémon and city-adapted species gather.
- Wild Zone 12landmark
A cold-weather zone for ice, mountain, and highland Pokémon.
- Wild Zone 13landmark
A woodland zone where bugs and ghostly forest Pokémon appear.
- Wild Zone 14landmark
A rocky, sunlit zone with electric, steel, and ground Pokémon.
- Wild Zone 15landmark
A late-game zone for poison, ghost, bug, and rock Pokémon.
- Wild Zone 16landmark
A mixed urban-wild habitat with evolved water, fighting, and starter Pokémon.
- Wild Zone 17landmark
A rooftop-and-street zone where steel, fire, and starter Pokémon roam.
- Wild Zone 18landmark
A high-flying zone with dragon, bat, and Fire-type starter encounters.
- Wild Zone 19landmark
A rare-species zone with fairies, normals, and powerful day/night encounters.
- Wild Zone 20landmark
The final wild zone, packed with starters and powerful late-game Pokémon.
- Café Soleiltown
A meeting place for trainers chasing legends — and a quiet spot to plan the next bout.
- Lysandre Labslandmark
Abandoned Team Flare facility now repurposed for Mega Evolution research.
