// Sinnoh
landmarkGreat Marsh
Pastoria's wetland safari park where rare Pokémon roam behind viewing scopes.
Lore
History & significance
Great Marsh is a notable landmark in Sinnoh. Pastoria's wetland safari park where rare Pokémon roam behind viewing scopes. Its role in the region is defined by the trainers, wild Pokémon, and story events connected to the surrounding area.
Pokémon found here
Filtered to this region's native game encounters
Paras
Lv. 22–30
#0054Psyduck
Lv. 20–40
#0055Golduck
Lv. 22–26
#0102Exeggcute
Lv. 22–30
#0114Tangela
Lv. 27–31
#0115Kangaskhan
Lv. 22–30
#0129Magikarp
Lv. 3–25
#0130Gyarados
Lv. 15–55
#0163Hoothoot
Lv. 20–27
#0164Noctowl
Lv. 26–30
#0183Marill
Lv. 20–30
#0193Yanma
Lv. 22–31
#0194Wooper
Lv. 20–30
#0195Quagsire
Lv. 20–40
#0285Shroomish
Lv. 22–30
#0298Azurill
Lv. 20–26
#0315Roselia
Lv. 22–26
#0316Gulpin
Lv. 22–30
#0318Carvanha
Lv. 15–55
#0339Barboach
Lv. 10–25
#0340Whiscash
Lv. 20–55
#0352Kecleon
Lv. 27–30
#0357Tropius
Lv. 27–30
#0396Starly
Lv. 22–26
#0397Staravia
Lv. 22–26
#0399Bidoof
Lv. 22–26
#0400Bibarel
Lv. 21–28
#0406Budew
Lv. 20–24
#0451Skorupi
Lv. 22–30
#0452Drapion
Lv. 22–30
#0453Croagunk
Lv. 22–30
#0454Toxicroak
Lv. 22–30
#0455Carnivine
Lv. 22–30
Walkthrough
Step-by-step guide
- 1
Bring healing items, Poké Balls, and any required field moves before entering the area.
- 2
Explore side rooms, hidden paths, and lower or upper levels before heading straight to the main exit or objective.
- 3
If a rare or legendary encounter is tied to this location, save before interacting with the Pokémon or final room trigger.
Other locations in Sinnoh
