machamp

#0068

Machamp

Superpower Pokémon

fighting

"Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon."

Height
1.6 m
Weight
130.0 kg
Gen
I
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Base Stats

HP90
Attack130
Defense80
Sp. Atk65
Sp. Def85
Speed55
Total505

Abilities

2× Weak
flyingpsychicfairy
½× Resists
bugrockdark

Damage multipliers vs. fighting typing. Ability-based immunities (e.g. Levitate) are not included.

Forms · 2 variations

Evolution Line

Battle & Lore Hub

Battle Strategy

Machamp serves as a powerful wallbreaker and status-inducing threat by leveraging its No Guard ability to land low-accuracy, high-impact moves. It excels at forcing switches and disrupting defensive cores with the confusion status and raw physical power.

Best Used In

Machamp is most effective in Smogon's lower tiers (NU or RU) as a wallbreaker or in specialized Trick Room teams in VGC where its low speed becomes an advantage.

Strengths

  • High base 130 Attack stat
  • No Guard ability ensures 100% accuracy for all moves
  • Good natural bulk with 90/80/85 defensive spreads
  • Access to priority move Bullet Punch

Weaknesses

  • Low base 55 Speed makes it prone to being revenge killed
  • Vulnerable to Fairy, Psychic, and Flying-type attackers
  • Reliance on No Guard makes it susceptible to opponent's low-accuracy moves like Hurricane
  • Face stiff competition from faster Fighting-types like Conkeldurr or Iron Valiant

Competitive Tips

  • Use Dynamic Punch with No Guard to guarantee 100% confusion on the target.
  • Equip Flame Orb with the Guts ability as an alternative set to punish status spreaders.
  • Utilize Knock Off to remove Eviolites or Heavy-Duty Boots from switch-ins.
  • Set up a Substitute on predicted switches to bypass its low speed tier.
  • Heavy-Duty Boots is recommended in tiers with entry hazards to preserve its longevity.

Game History

Introduced in Generation I as the final evolution of Machop, it famously required a trade to evolve, making it a status symbol in early link-cable play. It gained a significant competitive buff in Generation IV with the No Guard ability and later received a Gigantamax form in Pokémon Sword and Shield.

Trivia

  • It is said to be able to throw 1,000 punches in two seconds using its four arms.
  • Its design shares traits with professional wrestlers and the Hindu deity Shiva.
  • In the Generation I games, Machamp could learn Fissure via TM; combined with No Guard in later generations, this would be game-breaking.
  • Despite having 'Mach' in its name, its base Speed is quite low at 55.
  • Blue's Machamp in the Pokémon Adventures manga was powerful enough to lift a literal mountain of earth.
  • Machamp is one of the few Pokémon to have a unique building named after it in the games, the 'Machamp Shove' obstacles.

Moves · 109 total

Level-Up

11 moves

TM / HM

29 moves

Move Tutor

3 moves

Other

66 moves

Where to find· 33 games

Red

Pokédex

In this game's Pokédex — wild location data unavailable.

Blue

Pokédex

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Yellow

Pokédex

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Gold

Pokédex

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Silver

Pokédex

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Crystal

Pokédex

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Ruby

Pokédex

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Sapphire

Pokédex

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Emerald

Pokédex

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FireRed

Pokédex

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LeafGreen

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Diamond

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Pearl

Pokédex

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Platinum

Pokédex

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HeartGold

Pokédex

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SoulSilver

Pokédex

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Black

Pokédex

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White

Pokédex

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Black 2

Pokédex

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White 2

Pokédex

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X

Pokédex

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Y

Pokédex

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Omega Ruby

Pokédex

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Alpha Sapphire

Pokédex

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Sun

Pokédex

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Moon

Pokédex

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Ultra Sun

Pokédex

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Ultra Moon

Pokédex

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Let's Go, Pikachu!

Pokédex

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Let's Go, Eevee!

Pokédex

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Sword

Pokédex

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Shield

Pokédex

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Legends: Arceus

Pokédex

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